Dos2 Item — Ids New |best|
Modding, testing builds, or breaking out of a difficult encounter in Divinity: Original Sin 2 (DOS2) often requires the use of the game's developer console. To spawn items successfully, you need the exact item IDs (often referred to as Engine Triggers or Root Templates).
FOUR_Relics_Contamination_Boots_e21dae6c-31a4-4fbb-bf2c-0e86b24df4ef Classic Unique Armor Pieces
WPN_Unique_ShadowsEye_aef2df28-1b6a-4d76-8025-a13cd10db685 Unique Armor Pieces dos2 item ids new
Click on the console window, press to enable input mode, paste your command, and press Enter again. Essential Item Spawning Command Syntax
RC_Unique_LoharsHammer_b181db07-7bc2-4e67-bf0d-d40b07f87a80 Two-Handed Weapons & Staves Modding, testing builds, or breaking out of a
This will place one Shadow Essence directly into Fane's inventory.
: ad6f95cf-8280-43d7-b329-7bdf7689d6a7 Source Orb : 7f023e9a-7c30-4e5a-a43b-3d5fcd2ccba8 ☕ High-Tier Consumables (Lady Kemm's Tea) But the new IDs go further
The most profound impact of this new knowledge is the rise of the "scripted run." In standard gameplay, acquiring a piece of gear like Vulture’s Gaze requires a multi-act quest. With the command ItemTemplateAddTo("ARM_Vulture_Helmet", 1) , a speedrunner can bypass hours of walking. But the new IDs go further. Modders have discovered "hidden" IDs for armor sets that were cut from the final release—level 20 rings with impossible stats, or quest items that were supposed to trigger alternative endings. By injecting these IDs, players have effectively found a developer debug console, allowing them to construct builds that Larian never intended, such as a mage wearing physical-armor-only tanks or a rogue with 100% fire resistance before leaving Fort Joy.
: 629fdb6d-a88e-4a62-83a7-c4f4b3655d81 Jar of Honey : 8c156adf-ee38-4f2e-ae7e-ac7c6ae7fdd9 Critical Quest Fixers (For Bugged Campaigns)




