Quantum Break Steam - Edition V101260307 M Upd
| Metric | Original Steam (DX12) | v101260307.m upd (DX11 mode) | |--------|-----------------------|-------------------------------| | Average FPS | 54 | | | 1% Low FPS | 22 | 61 | | Time to texture pop-in (after load) | 8 seconds | <0.5 seconds | | Cutscene audio drift (over 10 min) | +350ms | 0ms (locked) | | VRAM usage (stable) | 3.8GB | 7.1GB (dynamic) | | CPU utilization (all cores) | 38% (4 cores) | 81% (12 threads) |
Have you noticed any significant improvements with this update? Share your thoughts and experiences with the community!
The Steam version has historically been more stable than the Windows Store release. With the update you referenced (likely a community or private patch addressing shader compilation or save sync), many users report smoother frame pacing and fewer audio desyncs during live-action episodes. The “m upd” may refer to a modded or merged update — unofficial, so YMMV. quantum break steam edition v101260307 m upd
Dash quickly from one point to another to escape danger or flank enemies.
Before we dive into benchmarks, let’s decode the cryptic version number. | Metric | Original Steam (DX12) | v101260307
: Unlike the Windows Store version which uses DirectX 12, the Steam Edition runs on DirectX 11. This can lead to better performance on some older hardware but may run slower on certain AMD systems that benefited from DX12. Streaming Content
Facing a PR disaster and community backlash, Remedy and Microsoft announced a major shift. In August 2016, it was confirmed that Quantum Break would break its Windows Store exclusivity and launch on Steam on September 29, 2016. With the update you referenced (likely a community
Thanks to the optimization efforts preserved in the , PC gamers can finally experience Jack Joyce’s race against the end of time the way it was always meant to be played: beautifully crisp, completely stable, and blisteringly fast.