Within RTSS’s Overlay Editor, you can access HWiNFO data through the Data Sources table. Each sensor you enabled in HWiNFO appears as an available source that you can then bind to text layers, graphs, or numerical displays in your layout. This level of granularity makes HWiNFO the preferred companion for users who need to diagnose complex thermal or power issues while gaming.
Modern modern games rarely stress all CPU cores equally. Monitoring individual core usage helps identify single-thread bottlenecks where one core hits 100% while others sit idle.
: Highly popular for its minimalist, horizontal bar design that feels native to gaming consoles.
VRChat, Blender viewport, Unreal Engine 5 testing. Goal: Monitor encoding headroom and VRAM limits. rivatuner overlays best
Example bar graph syntax: GPU: [%GPUusage%>90%:red|>70%:yellow|white]
When creating or reviewing an overlay, look for these advanced customization options available in the Overlay Editor
RTSS’s framerate limiter is one of the (use “Async” or “Front edge” sync in RTSS setup). Within RTSS’s Overlay Editor, you can access HWiNFO
FPS | 1% low | Frametime graph GPU % | CPU % (total)
Now, RTSS will treat HWiNFO sensors as native data sources.
CPU per core (all) GPU % + VRAM Frametime graph Modern modern games rarely stress all CPU cores equally
Too much data on screen. Fix: Use the "Cycle OSD" hotkey (default: Ctrl+O). Set up three profiles: "Minimal," "Normal," and "Full." Tap the hotkey during gameplay to swap between them without alt-tabbing.
Once your design is complete, click Layouts → Save to preserve your work. At this point, you can even close MSI Afterburner entirely if you are using only Afterburner as a data source and RTSS is handling the OSD rendering. Many users choose to keep Afterburner running minimized at startup to load GPU overclock or undervolt profiles, then close it after Windows loads, relying solely on RTSS for OSD. RTSS continues to display the overlay even with Afterburner closed.
For complete control, RTSS includes an plugin that lets you design complex, multi‑layer overlays with custom graphics, animations, and dynamic elements.